![]() ![]() The missions provide a nice juxtaposition to this and are great fun to play. Martin O’Donnell and Michael Salvatori rose to the challenge of creating something different, and produced a haunting, hopeless and deeply emotional score to hammer home the bleak narrative of the game. Not only this, but the soundtrack is absolutely fantastic, it’s a real triumph. The Covenant occupied streets of New Mombasa are dark, moody and filled with danger. In fact, the whole feel of Halo 3: ODST is grittier, and much darker than other games. You will also discover snippets of “Sadie’s Story”, which gives a gritty view of the war from a civilian perspective. ![]() As you explore the streets of New Mombasa you will also encounter Covenant patrols which you can choose to fight, or to sneak past altogether. The key difference to how Halo 3: ODST plays is that you can tackle any mission, in any order.
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